Complete Skill List

Dexterity Skills

Skill Name Description Time Specializations Notes Source
Acrobatics Tumbling,leaping gracefully, and other gymnastic skills - - - HSCS
Archaic Guns Using old-style black powder weapons 1 rd Type or model of gun: matchlock, musket, etc. - SW2.5
Blaster Using character-scale energy weapons 1 rd Type or model of blaster: blaster pistol, BlasTech DL-44, etc. Does not work with fixed or multi-crewed weapons, vehicle-mounted weapons, or starship weapons SW2.5
Blaster Artillery Using heavy mounted support weapons 1+ rds Type or model of artillery: anti-infantry, surface-to-space, etc. - SW2.5
Bowcaster Using the Wookiee bowcaster 1 rd - - SW2.5
Bows Using bow-type weapons 1 rd Type or model of bow: long bow, crossbow, etc. Does not cover Wookiee bowcaster SW2.5
Brawling Parry Defense against brawling or melee attacks 1 rd Against specific type of brawling: boxing, martial arts, etc. Reaction skill against Brawling or Melee Combat attacks SW2.5
Contortions The ability to escape from bonds or tightly enclosed places; similar to the Jedi power Contort/Escape - - - CRO
Dancing Moving to a musical beat and looking good while doing it 1+ rds - - AIR
Dodge Defense against any attack, and getting out of the way 1 rd Against specific type of attack: energy weapons, grenades, etc. Reaction skill against any ranged attack SW2.5
Firearms Using non-archaic projectile weapons 1 rd Type or model of weapon: pistol, machine gun, etc. Does not cover archaic guns SW2.5
Grenade Throwing a portable explosive at a target area 1 rd Type or model of weapon: thermal detonator, anti-vehicle grenade, etc. Covers other small, thrown objects, like rocks SW2.5
Lightsaber Using the ancient but powerful weapon of the Jedi Knights 1 rd - Can be used as the reaction skill to parry Brawling, Lightsaber, and Melee Combat attacks SW2.5
Melee Combat Using hand-to-hand weapons 1 rd Type or model of weapon: club, vibro-blade, etc. - SW2.5
Melee Parry Using a melee weapon to defend against a melee combat attack 1 rd Against specific type of weapon: lightsaber, club, etc. Can’t be used against ranged attacks SW2.5
Missile Weapon Used to operate a missile and missile launchers 1+ rds Type of model or missile: concussion missile, grenade launcher, etc. - SW2.5
Pick Pocket Picking pockets at sleight-of-hand tricks 1 rd - - SW2.5
Running: Moving quickly 1+ rds Long distance, short sprint, etc. - SW2.5
Shockball Fling Throwing a shockball at an opponent 1rd - - CRO
Shockball Scoop Catching or picking up a shockball 1 rd - - CRO
Slingshot Using a slingshot; useful for slaying giants 1 rd AJ#12
Thrown Weapons Using a non-projectile missile weapon, usually primitive or improvised 1 rd Type or model of weapon: knife, javelin, etc. - SW2.5
Vehicle Blasters Using vehicle-mounted energy weapons 1 rd Type or model of blaster: blaster cannon, laser cannon, etc. Can also be used on speeder- or walker-scale weapons mounted on starships SW2.5
Wedsphere Playing the sport of wedsphere - - - TaB

Knowledge

Skill Name Description Time Specializations Notes Source
Accounting Number crunching - - - DES
Agriculture Knowledge of farms and farming techniques - - - AJ#12
Alien Species Knowing facts and hearsay about other species 1+ rds Species: Wookiees, Mon Calamari, etc. - SW2.5
Artist The ability to create aesthetically pleasing works of art
(subjective, of course)
1 minute to several months or more Type of art or culture: painting, Twilek art, etc. - TTS
Brainwashing Making a target completely obedient and subservient to either a specific cause or to the person doing the brainwashing - - Advanced Skill: requires 5D or more in Intimidation to acquire TaB
Bureaucracy Familiarity with the whys and hows of government organizations 1 rd to several days Specific planet or administration: Tatooine, Bureau of Ships and Services, etc. - SW2.5
Business Administration The knowledge of how to run a business without bankrupting it - - - JAS
Business Knowledge of industry and/or business 1 rd to several days Field or organization: starships, Stenar Fleet Systems, etc. - SW2.5
Culinary Arts Knowing how to prepare a meal without poisoning anyone accidentally 1 minute to several hours Type of dish or culture: pasta, Ewok cuisine, etc. - FBS
Cultures Knowledge of another culture 1 rd to several days Planet or social group: Corellians, Alderaan royal family, etc. - SW2.5
Drink Mixology Knowledge and ability to make exotic drinks - - —- HSCS
Economics Management and production of material goods and services 1 minute to several months or more - Advanced Skill: requires 5D or more in Business to acquire DES
Home Economics Managing a household 1 minute to several months or more - - FBS
Intimidation The ability to threaten someone physically, verbally, or with body language 1 rd to several hours Specific type of intimidation: interrogation, bullying, etc. Resists with Willpower SW2.5
Languages Comprehending and speaking alien or secret tongues 1 rd Specific language: Wookiee, Bocce, etc. - SW2.5
Law Enforcement Knowledge of law enforcement practices and procedures 1 rd Specific planet or organization: Tatooine, the Rebel Alliance,
etc.
Also grants knowledge of the laws in the same planet or organization SW2.5
Military History Knowledge of military battles and tactics used in them 1 rd to several days - - SES
Planetary Systems Spatial, navigational, and physical information about an area or system 1 rd Specific system or planet: Hoth, Kessel, etc. - SW2.5
Shockball Knowledge of maneuvers and tactics for the sport of shockball 1 rd - - CRO
Streetwise How to make contact with informants or to conduct illegal activity. It also grants knowledge of crime bosses and gangs, and their activities 1 rd to several hours Planet or criminal organization: Corellia, Black Sun, etc. - SW2.5
Survival How to locate food, water, and shelter in hostile climes or areas 1 rd to several hours Type of environment: desert, poisonous atmosphere, etc. - SW2.5
Tactics Knowledge of how to place troops and materials to attack the enemy 1 rd to several minutes Type of military unit: squads, fleets, etc. - SW2.5
Traffic Control Procedures Knowing the standard practices for landing on a ship or starport - - - DES
Torture Causing a person physical harm in a controlled manner, usually to extract information or to exact a punishment - - Advanced Skill: requires 5D or more in Intimidation to acquire JO
Value Setting the cost or worth of a particular object or service 1 rd Type of goods or planet’s markets: starships, Kessel, etc. - SW2.5
Willpower Mental resistance to outside coercion 1 rd Type of coercion to be resisted If physical damage is taken while using this skill, the character suffers an additional wound for pushing his body too hard SW2.5

Mechanical Skills

Skill Name Description Time Specializations Notes Source
Airship Operation Piloting airship vehicles - - - JAS
Aquatic Ship Operation Piloting navel surface vehicles 1+ rds - - AIR
Archaic Starship Piloting Piloting primitive or ancient starship design 1+ rds Type or class of ship: Celaya-class courier, Corillian solar sails, etc. Can be used as a Reaction skill SW2.5
Astrogation Calculating and making a jump into hyperspace 1 minute to several days Trade route: Kessel run, Tatooine to Coruscant, etc. - SW2.5
Beast Handling The ability to keep an animal under control - - - SSR
Beast Riding Riding an animal 1+ rds Type of animal: bantha, tauntaun, etc. A suggestion: treat this as an Advanced Skill, requiring at least 5D in Beast Handling SW2.5; JO
Capital Ship Gunnery Firing capital starship-scale weaponry 1 rd Type or model of weapon: concussion missiles, ion cannons, etc. - SW2.5
Capital Ship Piloting Piloting capital starship-scale starships 1+ rds Type or class of ship: Imperial Star Destroyer, Corellian corvette, etc. Reaction skill for dodging enemy fire SW2.5
Capital Ship Shields Operating capital starship-scale shields 1 rd - Reaction skill for blocking enemy fire SW2.5
Ground Vehicle Operation Using a wheeled or tracked vehicle 1+ rds Type or model of vehicle: compact assault vehicle, Juggernaut, etc. - SW2.5
Holorecorder Operation Using a ground effect vehicle 1 rd - - AJ#
Household Appliance Operation Operating blenders, vacuums, and other everyday appliances - - - DES
Hover Vehicle Operation Using a ground effect vehicle 1+ rds Type or model of vehicle: hoverscout, etc. - SW2.5
Jet Pack Operation Using a jet pack 1 rd - Reaction skill to avoid enemy fire. This skill does not include the use of Rocket Packs SW2.5
Machinery Operation Using heavy industrial machines 1+ rds - - GG7
Musical Instrument Operation Using any musical instruments, except for one’s voice Length of song - - JAS
Powersuit Operation Using a powered space suit 1+ rds Type or model of suit: servo lifter, spacetrooper armor, etc. Reaction skill to dodge enemy fire SW2.5
Repulsorlift Operation Using a repulsorlift vehicle 1+ rds Type or model of vehicle: XP-38 landspeeder, snowspeeder, etc. Reaction skill to dodge enemy fire SW2.5
Sailed Nautical Vessel Operation Piloting sail-powered navel vessels - - - AJ#1
Sensors Operation of scanner and sensor equipment 1+ rds Type or model of scanner: hand scanner, heat sensor, etc. - SW2.5
Space Transports Piloting small freighters and light transports or shuttles 1+ rds Type or model of transport: YT-1300 transport, Gallofree medium transport Reaction skill to dodge enemy fire SW2.5
Starfighter Piloting Piloting starfighters and snubfighters 1+ rds Type or model of starfighter: X-wing, TIE-fighter, etc. Reaction skill to dodge enemy fire SW2.5
Starship Gunnery Firing space transports and starfighter weapons 1 rd Type or model of weapon: ion cannon, proton torpedoes - SW2.5
Starship shields Operating starship-scale shields 1 rd - Reaction skill to block enemy fire SW2.5
Swoop Operation Using a swoop, or scout or speeder bike 1+ rds - Reaction skill to dodge enemy fire SW2.5
Undersea Vehicle operation Using a navel submersible vehicle 1+ rds - - AJ#9
Walker Operation Using a mechanical walker 1 rd Type or model of walker: AT-AT, AT-PT, etc. Reaction skill to dodge enemy fire SW2.5

Perception Skills

Skill Name Description Time Specializations Notes Source
Bargain The art of negotiating over goods and services 1+ rds Kind of merchandise: droids, spice, etc. - 2.5
Command Giving orders to those under your command 1 rd Type of unit: Rogue Squadron, Imperial Stormtroopers, etc. - SW2.5
Con Lying or giving misleading information 1+ rds Type of conning: fast-talk, disguise, etc. - SW2.5
Forgery Forging a document or making a duplicate of a written or drawn item 1 rd to several days Type of document: starship permits, security codes - SW2.5
Gambling Playing sabacc and other games of chance, and detecting cheaters Length of game Game of chance: sabacc, Trin sticks, etc. This does not include the ability to play Cesa SW2.5
Cesa The ability to play the strategy game Cesa Length of game - - GTH
Hide Hiding and object, including oneself, so it cannot be found 1 rd Camouflage - SW2.5
Investigation The ability to gather and make use of information regarding a person or organization’s activities 1 rd to several days Local or field of investigation: Imperial City, criminal records - SW2.5
Persuasion Using language (including body language) to sway the opinions of others 1+ rds Form of persuasion: debate, flirting - SW2.5
Search The ability to search a room, area, or person 1+ rds Tracking - SW2.5
Singing The ability to sing well Length of song - - HSCS
Sneak The ability to move without other people noticing 1 rd Type of terrain: jungle, city, etc. - SW2.5

Strength Skills

Skill Name Description Time Specializations Notes Source
Brawling Attacking without a weapon 1 rd Attack style: boxing, martial arts, etc. - SW2.5
Cleaning The ability to clean stuff, like your room - - - DES
Climbing/Jumping Using physical prowess to climb or leap over obstacles 1 rd Climbing, jumping - SW2.5
Digging Using physical prowess to make a large hole in the ground 1+ rds - - SW2.5
Stamina The ability to resist exertion or attacks on a character’s Strength, or to resist the effects of alcohol 1+ rds - Characters may use Stamina instead of Strength to resist the effects of stun damage SW2.5
Swimming The ability to swim over long distances, or using equipment to swim underwater 1 rd to several hours - - SW2.5

Technical Skills

Skill Name Description Time Specializations Notes Source
Aquatic Vehicle Engineering Creating new aquatic vehicle designs 1+ days Type or model of vessel Advanced Skill: requires 5D or more in Aquatic Vehicle Repair to acquire AIR
Aquatic Vehicle Repair Fixing or modifying naval surface or submersible vessels 15+ minutes Type or model of vessel - SW2.5
Archaic Gun Repair Fixing or modifying black powder weapons 15+ minutes Type or model of gun: black powder pistol, wheel-lock, etc. - PSG
Armor Design Creating new body armor types 1+ days Type or model of armor: stormtrooper armor, etc. Advanced Skill: requires 5D or more in Armor Repair to acquire AIR
Armor Repair Fixing or modifying body or protective armor 15+ minutes Type or model of armor: stormtrooper armor, etc. - SW2.5
Battle Station Engineering Creating or modifying battle station designs - - Advanced Skill: requires 5D or more in Battle Station Engineering to acquire JAS
Battle Station Repair Fixing battle station installations 15+ minutes - - JAS
Battle Station Weapon Engineering Creating or modifying battle station-scale weapons - - Advanced Skill: requires 5D or more in Battle Station Weapon Repair to acquire JAS
Battle Station Weapon Repair Fixing battle station-scale weapons 15+ minutes - - JAS
Blaster Artillery Engineering Creating or modifying blaster artillery support weapons - - Advanced Skill: requires 5D or more in Blaster Artillery, a specialization of Blaster Repair, to acquire AJ#11
Blaster Repair Repairing or modifying blasters and other energy weapons 15+ minutes Type or model of blaster: blaster pistol, blaster artillery, etc. - SW2.5
Blaster Engineering Creating new blaster energy weapon designs 1+ days Type or model of weapon: blaster pistol, etc. Advanced Skill: requires 5D or more in Blaster Repair to acquire AIR
Bowcaster Repair Repairing the Wookiee bowcaster 15+ minutes - - MTS
Bow Repair Repairing bow-type weapons 15+ minutes Type or model of bow: long bow, crossbow, etc. - JAS
Capital Ship Engineering Creating new capital ship designs 1+ days Type or class of ship: Imperial Star Destroyer, etc. Advanced Skill: requires 5D or more in Capital Ship Repair to acquire JAS
Capital Ship Repair Repairing a capital-scale starship 15+ minutes Type or class of ship: Victory Star Destroyer, Nebulon B frigate - SW2.5
Communications Repair Repairing portable or character-scale communication devices - - - RoE
Computer Engineering Creating or modifying computer mainframes and datapads - - Advanced Skill: requires 5D or more in Computer Programming/Repair HSCS
Computer Programm-ing/Repair Operating a computer or data terminal, or modifying computer programs or systems 15+ minutes - - SW2.5
Construction Repairing or modifying an existing structure or building - - - AJ#12
Cyborg Technology Knowledge of biomechanical enhancements - - Advanced Skill: requires 5D or more in Droid Repair, and 1D or more in Medicine, to acquire AIR
Demolitions Setting explosives to destroy an object or area - - - SW2.5
Droid Engineering Creating or modifying droid designs 1+ days - Advanced Skill: requires 5D or more in Droid Repair to acquire FTD
Droid Repair Repairing a droid 15+ minutes Type or model of droid: probe droid, protocol droid, etc. - SW2.5
Encryption Securing and decoding a computer system or individual file - - - JAS
Engineering Creating new structures and designs - - Advanced Skill: requires 5D or more in Construction to acquire HaS
Firearms Repair Fixing or modifying firearms and slugthrowers 15+ minutes Type or model of gun: pistol, rifle, etc. - RO
First Aid The ability to perform emergency life-saving field medicines 1 rd Species of patient: humans, Wookiees, etc. - SW2.5
Ground Vehicle Engineering Creating or modifying wheeled or tracked vehicle designs 1+ days - Advanced Skill: requires 5D or more in Ground Vehicle Repair to acquire RO
Ground Vehicle Repair Fixing or modifying wheeled or tracked vehicles 15+ minutes Type or model of vehicle: compact assault vehicle, Juggernaut, etc. - SW2.5
Holorecorder Repair Fixing or modifying holorecorder devices 15+ minutes - - AJ#1
Hover Vehicle Engineering Creating new hover vehicle designs 1+ days Type or model of hover vehicle: hoverscout, etc. Advanced Skill: requires 5D or more in Hover Vehicle Repair to acquire RO
Hover Vehicle Repair Fixing or modifying hover vehicles 15+ minutes Type or model of hover vehicle: hoverscout, etc. - SW2.5
Jet Pack Engineering Creating new jet pack designs 1+ days - - RO
Jet Pack Repair Fixing or modifying jet packs 15+ minutes - - SW2.5
Lightsaber Repair Repairing the age-old weapon of the Jedi 15+ minutes - Advanced Skill: requires 5D or more in Lightsaber and 4D or more in Control to acquire MTS
Machinery Repair Fixing or Modifying industrial machinery 15+ minutes - - SS
Medicine Performing complex operating procedures 15+ minutes Field of medicine: medicines, cyborging, etc. Advanced Skill: requires 5D or more in First Aid to acquire SW2.5
Melee Weapon Construction Creating or modifying melee weapon designs 15+ minutes Type or model of weapon: sword, club, etc. Advanced Skill: requires 5D or more in Melee Weapon Repair AIR
Melee Weapon Repair Fixing melee weapons 15+ minutes Type or model of weapon: vibro-axe, knife, etc. - SW2.5
Musical Instrument Repair Fixing or modifying musical instruments 15+ minutes - - JAS
Powersuit Repair Repairing powered suits 15+ minutes Type or model of suit: stormtrooper armor, etc. - CTD
Prosthetic Design Creating or modifying prosthetic devices 1+ days - Advanced Skill: requires 5D or more in Prosthetic Repair to acquire AIR
Prosthetic Repair Repairing prosthetic devices 15+ minutes - - AIR
Repulsorlift Engineering Creating new repulsorlift designs 1+ days Type or model of repulsorlift: landspeeder, etc. Advanced Skill: requires 5D or more in Repulsorlift Repair to acquire AIR
Repulsorlift Repair Repairing repulsorlifts 15+ minutes Type or model of repulsorlift: landspeeder, etc. - SW2.5
Rocket Pack Repair Fixing or modifying rocket packs 15+ minutes - - RO
Sailed Nautical Vessel Repair Fixing sailed nautical vessels 15+ minutes - - RO
Security Bypassing security systems, coded alarms, locks, and the like 1 rd to several minutes Type of security system: retinal locks, blast doors, etc. - SW2.5
Space Transports Engineering Creating new space transport designs 1+ days Type or model of ship: Gallofree transport, Corellian Action IV transport, etc. - WbC
Space Transports Repair Fixing or modifying space transports 15+ minutes Type or model of ship: YT-1300 transports, etc. - SW2.5
Starfighter Engineering Creating new starfighter designs 1+ days - Advanced Skill: requires 5D or more in Starfighter Repair to acquire WbC
Starfighter Repair Fixing or modifying starfighters 15+ minutes Type or model of ship: X-wing, TIE-fighter - SW2.5
Starship Weapon Engineering Creating new starship weapon design 1+ days - Advanced Skill: requires 5D or more in Starship Weapon Repair to acquire JAS
Starship Weapon Repair Fixing or modifying starship weaponry 15+ minutes Type or model of weapon: laser cannon, turbolasers, etc. - SW2.5
Swoop Engineering Creating new swoop designs 1+ days - Advanced Skill: requires 5D or more in Swoop Repair to acquire RO
Swoop Repair Fixing or modifying swoops 15+ minutes - - HSV
Walker Engineering Creating new walker designs 1+ days - Advanced Skill: requires 5D or more in Walker Repair to acquire AIR
Walker Repair Fixing or modifying walkers 15+ minutes Type or model of walker: AT-AT, AT-PT, etc. - SW2.5

Source Key

AJ# Adventure Journal vol. 1 issue #
AIR Alliance Intelligence Reports
CRO Cracken’s Rebel Operative
CTD Cracken’s Threat Dossier
DES Dark Empire Sourcebook
FBS Flashpoint Brak Sector
FTD Fantastic Tech — Droids
GG7 Galaxy Guide 7
GTH Goroth
HaS Hideouts and Strongholds
HSCS Han Solo and the Corporate Sector
HSV Hives of Scum and Villainy
JAS Jedi Academy
JO This skill and suggestion was sent in by Jamie Ontiveros.
MTS Movie Trilogy Sourcebook
PSG Platt’s Starport Guide
RoE Rules of Engagement
RO This is a skill that we can’t find the origin of; therefore, Ryan is claiming it as his own.
SS Shadow Sourcebook
SSR Secrets of Sisar Run
SES Shadows of the Empire Sourcebook
SW2.5 Star Wars RPG 2nd Edition – Revised and Expanded
TaB Truce at Bakura
TTS Thrawn Trilogy Sourcebook
WbC Wanted by Cracken

Source: http://theguild.tripod.com/starwarsskills.html

Complete Skill List

Star Wars - Episode III.V - Rebellion Ascendant apophis Cybertroll